@startuml
sprite $not_equal [48x48/16] {
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}


!define FA6_NOT_EQUAL(_alias) ENTITY(rectangle,black,not_equal,_alias,FA6 NOT_EQUAL)
!define FA6_NOT_EQUAL(_alias, _label) ENTITY(rectangle,black,not_equal,_label, _alias,FA6 NOT_EQUAL)
!define FA6_NOT_EQUAL(_alias, _label, _shape) ENTITY(_shape,black,not_equal,_label, _alias,FA6 NOT_EQUAL)
!define FA6_NOT_EQUAL(_alias, _label, _shape, _color) ENTITY(_shape,_color,not_equal,_label, _alias,FA6 NOT_EQUAL)
skinparam folderBackgroundColor<<FA6 NOT_EQUAL>> White
@enduml